![]() Character models are rather angular, while the environments are thinly coated in pixelated textures. Presumably to help the engine cope when things become hectic, a low-poly PSone aesthetic has been chosen here. Twin-stick shooter REMEDIUM is due later this year, with screenshots suggesting richer and more detailed visuals than those found in this spin-off. ![]() It also ties into another game, albeit one yet to launch. REMEDIUM: Sentinels stands out from the forever growing crowd by featuring 3D visuals and putting players in control of a primitive Sentinel – a steam-powered mech designed to eradicate festering, plague-ridden, humans and other creatures. This was clearly due to their simplistic nature, with the first batch of clones mimicking the retro-style pixel art and low-fi menus. Whereas Souls-likes took a year or two to surface following the critical and commercial success of Dark Souls, games looking to replicate Vampire Survivor’s winning formula started to appear within months.
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